Nugget
Bare-metal libraries and examples for the original PlayStation
Loading...
Searching...
No Matches
Macros
raster-expected-phase16.h File Reference
#include "raster-helpers.h"
#include "texture-fixtures.h"
Include dependency graph for raster-expected-phase16.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Macros

#define UV8_U128_V0   0x03e0u /* reads beyond 128-texel page */
 
#define UV8_U200_V0   0x0364u
 
#define UV8_U255_V0   0x0c7cu
 
#define UV8_V255_PROBE_INDEX   0x55u
 
#define UV8_U0_V255   expectedClut8Color(UV8_V255_PROBE_INDEX)
 
#define UV15_PROBE_TEXEL   rasterVram555(5, 10, 20)
 
#define UV15_U64_V0   UV15_PROBE_TEXEL
 
#define UV15_U128_V0   UV15_PROBE_TEXEL
 
#define UV15_U255_V0   UV15_PROBE_TEXEL
 
#define UV4_U16_PROBE_INDEX   5u
 
#define UV4_U255_PROBE_INDEX   9u
 
#define UV4_U16_V0   expectedClut4Color(UV4_U16_PROBE_INDEX)
 
#define UV4_U255_V0   expectedClut4Color(UV4_U255_PROBE_INDEX)
 

Macro Definition Documentation

◆ UV15_PROBE_TEXEL

#define UV15_PROBE_TEXEL   rasterVram555(5, 10, 20)

◆ UV15_U128_V0

#define UV15_U128_V0   UV15_PROBE_TEXEL

◆ UV15_U255_V0

#define UV15_U255_V0   UV15_PROBE_TEXEL

◆ UV15_U64_V0

#define UV15_U64_V0   UV15_PROBE_TEXEL

◆ UV4_U16_PROBE_INDEX

#define UV4_U16_PROBE_INDEX   5u

◆ UV4_U16_V0

#define UV4_U16_V0   expectedClut4Color(UV4_U16_PROBE_INDEX)

◆ UV4_U255_PROBE_INDEX

#define UV4_U255_PROBE_INDEX   9u

◆ UV4_U255_V0

#define UV4_U255_V0   expectedClut4Color(UV4_U255_PROBE_INDEX)

◆ UV8_U0_V255

#define UV8_U0_V255   expectedClut8Color(UV8_V255_PROBE_INDEX)

◆ UV8_U128_V0

#define UV8_U128_V0   0x03e0u /* reads beyond 128-texel page */

◆ UV8_U200_V0

#define UV8_U200_V0   0x0364u

◆ UV8_U255_V0

#define UV8_U255_V0   0x0c7cu

◆ UV8_V255_PROBE_INDEX

#define UV8_V255_PROBE_INDEX   0x55u