Nugget
Bare-metal libraries and examples for the original PlayStation
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Macros
gpu-dma-dreq.c File Reference
#include <stdint.h>
#include "common/hardware/dma.h"
#include "common/hardware/hwregs.h"
#include "common/syscalls/syscalls.h"
#include "exotic/cester.h"
Include dependency graph for gpu-dma-dreq.c:

Macros

#define PCSX_TESTS   0
 
#define CESTER_MAYBE_TEST   CESTER_TEST
 
#define CESTER_NO_SIGNAL
 
#define CESTER_NO_TIME
 
#define EXIT_SUCCESS   0
 
#define EXIT_FAILURE   1
 
#define GP0   (*(volatile uint32_t *)0x1f801810)
 
#define GP1   (*(volatile uint32_t *)0x1f801814)
 
#define LIMIT   400000
 
#define DONE   0xffffffffu
 

Macro Definition Documentation

◆ CESTER_MAYBE_TEST

#define CESTER_MAYBE_TEST   CESTER_TEST

◆ CESTER_NO_SIGNAL

#define CESTER_NO_SIGNAL

◆ CESTER_NO_TIME

#define CESTER_NO_TIME

◆ DONE

#define DONE   0xffffffffu

◆ EXIT_FAILURE

#define EXIT_FAILURE   1

◆ EXIT_SUCCESS

#define EXIT_SUCCESS   0

◆ GP0

#define GP0   (*(volatile uint32_t *)0x1f801810)

◆ GP1

#define GP1   (*(volatile uint32_t *)0x1f801814)

◆ LIMIT

#define LIMIT   400000

◆ PCSX_TESTS

#define PCSX_TESTS   0