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Nugget
Bare-metal libraries and examples for the original PlayStation
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#include "gwu.h"
Macros | |
| #define | GTE_LATENCY_MATH_HELPERS_DEFINED |
| #define | OP_SQR_SF1_LM1 COP2_SQR(1, 1) |
| #define | OP_OP_SF1_LM1 COP2_OP_CP(1, 1) |
| #define | OP_NCLIP COP2_NCLIP |
| #define | CANARY_IR 0x0123u |
| #define | CANARY_RMAT 0x07ff07ffu |
| #define | CANARY_SXY 0x12345678u |
| #define | CELLS(X) |
Variables | |
| const GwuCell | gwu_cells_math [] = {CELLS(GWU_ENTRY)} |
| const int | gwu_count_math = sizeof(gwu_cells_math) / sizeof(gwu_cells_math[0]) |
| #define CANARY_IR 0x0123u |
| #define CANARY_RMAT 0x07ff07ffu |
| #define CANARY_SXY 0x12345678u |
| #define CELLS | ( | X | ) |
| #define GTE_LATENCY_MATH_HELPERS_DEFINED |
| #define OP_NCLIP COP2_NCLIP |
| #define OP_OP_SF1_LM1 COP2_OP_CP(1, 1) |
| #define OP_SQR_SF1_LM1 COP2_SQR(1, 1) |
| const int gwu_count_math = sizeof(gwu_cells_math) / sizeof(gwu_cells_math[0]) |