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Nugget
Bare-metal libraries and examples for the original PlayStation
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#include <tests/gte-write-to-use/gwu.h>
Public Attributes | |
| const char * | label |
| void(* | scene )(void) |
| uint32_t(* | read )(void) |
| GwuFn | fn [GWU_NMAX][GWU_AMAX] |
| uint32_t | canary |
| uint8_t | ctrl |
| uint8_t | reg |
| const char * | expect |
| uint32_t GwuCell::canary |
| uint8_t GwuCell::ctrl |
| const char* GwuCell::expect |
| const char* GwuCell::label |
| uint32_t(* GwuCell::read) (void) |
| uint8_t GwuCell::reg |
| void(* GwuCell::scene) (void) |