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Nugget
Bare-metal libraries and examples for the original PlayStation
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Classes | |
| struct | Arm |
| struct | Rec |
Macros | |
| #define | B 0xbf801050 |
| #define | R8(a) (*(volatile uint8_t *)(a)) |
| #define | R16(a) (*(volatile uint16_t *)(a)) |
| #define | R32(a) (*(volatile uint32_t *)(a)) |
| #define | NARMS (sizeof(arms) / sizeof(arms[0])) |
| #define | NSRC (sizeof(srcs) / sizeof(srcs[0])) |
| #define | NCL 4 |
| #define | BASE_IN 0x6996 |
| #define | BASE_5C 0x9669 |
| #define | BASE_5E 0x1234 |
Functions | |
| int | main (void) |
| #define B 0xbf801050 |
| #define BASE_5C 0x9669 |
| #define BASE_5E 0x1234 |
| #define BASE_IN 0x6996 |
| #define NARMS (sizeof(arms) / sizeof(arms[0])) |
| #define NCL 4 |
| #define NSRC (sizeof(srcs) / sizeof(srcs[0])) |
| #define R16 | ( | a | ) | (*(volatile uint16_t *)(a)) |
| #define R32 | ( | a | ) | (*(volatile uint32_t *)(a)) |
| #define R8 | ( | a | ) | (*(volatile uint8_t *)(a)) |
| int main | ( | void | ) |