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void | generateRotationMatrix3D (struct Matrix3D *m, int t, enum Axis a) |
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void | multiplyMatrix3D (const struct Matrix3D *m1, const struct Matrix3D *m2, struct Matrix3D *out) |
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void | scaleMatrix3D (struct Matrix3D *m, int32_t s) |
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void | matrixVertexMul3D (const struct Matrix3D *m, const struct Vertex3D *v, struct Vertex3D *out) |
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void | matrixVertexMul3Dxy (const struct Matrix3D *m, const struct Vertex3D *v, struct Vertex2D *out) |
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int32_t | matrixVertexMul3Dz (const struct Matrix3D *m, const struct Vertex3D *v) |
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int32_t | dDiv (int32_t a, int32_t b) |
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