42#define MASK_SUITE_SENTINEL 0x5555u
48static void fillSuiteRegion(int16_t x, int16_t y, int16_t w, int16_t h) {
54static void drawRectSet(
void) {
56 fillSuiteRegion(0, 0, 16, 8);
60 rasterFlushPrimitive();
64static void drawRectSetThenCheck(
void) {
66 fillSuiteRegion(0, 0, 16, 8);
70 rasterFlushPrimitive();
76 rasterFlushPrimitive();
82static void drawLineSet(
void) {
84 fillSuiteRegion(0, 0, 16, 4);
88 rasterFlushPrimitive();
92static void drawLineSetThenCheck(
void) {
94 fillSuiteRegion(0, 0, 16, 4);
97 rasterFlushPrimitive();
102 rasterFlushPrimitive();
116static inline void rasterFlatTexRect(uint32_t cmdColor, int16_t x, int16_t y,
117 int16_t w, int16_t h, uint8_t
u0,
118 uint8_t v0, uint16_t clut_field) {
120 GPU_DATA = 0x64000000u | (cmdColor & 0x00ffffffu);
121 GPU_DATA = ((uint32_t)(uint16_t)y << 16) | (uint32_t)(uint16_t)x;
122 GPU_DATA = ((uint32_t)clut_field << 16) |
123 ((uint32_t)v0 << 8) | (uint32_t)
u0;
124 GPU_DATA = ((uint32_t)(uint16_t)h << 16) | (uint32_t)(uint16_t)w;
127static void drawTexRect4Set(
void) {
129 fillSuiteRegion(0, 0, 16, 8);
131 setTextureWindow(0, 0, 0, 0);
135 rasterFlushPrimitive();
141static void drawTexTri4Set(
void) {
143 fillSuiteRegion(0, 0, 16, 8);
145 setTextureWindow(0, 0, 0, 0);
153 rasterFlushPrimitive();
159static void drawTexTri8Set(
void) {
161 fillSuiteRegion(0, 0, 16, 8);
163 setTextureWindow(0, 0, 0, 0);
170 rasterFlushPrimitive();
176static void drawTexTri15Set(
void) {
178 fillSuiteRegion(0, 0, 16, 8);
180 setTextureWindow(0, 0, 0, 0);
187 rasterFlushPrimitive();
197CESTER_TEST(rect_mask_set_origin_has_bit15, gpu_raster_phase5,
203CESTER_TEST(rect_mask_set_interior_has_bit15, gpu_raster_phase5,
208CESTER_TEST(rect_mask_set_right_edge_excluded, gpu_raster_phase5,
213CESTER_TEST(rect_mask_check_preserves_red_in_overlap, gpu_raster_phase5,
214 drawRectSetThenCheck();
220CESTER_TEST(rect_mask_check_fills_green_in_non_overlap, gpu_raster_phase5,
221 drawRectSetThenCheck();
227CESTER_TEST(rect_mask_check_red_untouched_left, gpu_raster_phase5,
228 drawRectSetThenCheck();
237CESTER_TEST(line_mask_set_start_has_bit15, gpu_raster_phase5,
242CESTER_TEST(line_mask_set_mid_has_bit15, gpu_raster_phase5,
247CESTER_TEST(line_mask_set_end_inclusive, gpu_raster_phase5,
253CESTER_TEST(line_mask_check_preserves_overlap, gpu_raster_phase5,
254 drawLineSetThenCheck();
258CESTER_TEST(line_mask_check_fills_new_pixel, gpu_raster_phase5,
259 drawLineSetThenCheck();
267CESTER_TEST(texrect4_mask_set_origin_has_bit15, gpu_raster_phase5,
272 uint16_t expected = (uint16_t)(expectedClut4Color(1) | 0x8000);
276CESTER_TEST(texrect4_mask_set_interior_has_bit15, gpu_raster_phase5,
279 uint16_t expected = (uint16_t)(expectedClut4Color(3) | 0x8000);
283CESTER_TEST(texrect4_mask_set_right_edge_excluded, gpu_raster_phase5,
292CESTER_TEST(textri4_mask_set_origin, gpu_raster_phase5,
295 uint16_t expected = (uint16_t)(expectedClut4Color(1) | 0x8000);
299CESTER_TEST(textri4_mask_set_interior, gpu_raster_phase5,
301 uint16_t expected = (uint16_t)(expectedClut4Color(2) | 0x8000);
305CESTER_TEST(textri4_mask_set_right_edge_excluded, gpu_raster_phase5,
310CESTER_TEST(textri8_mask_set_origin, gpu_raster_phase5,
312 uint16_t expected = (uint16_t)(expectedClut8Color(1) | 0x8000);
316CESTER_TEST(textri8_mask_set_interior, gpu_raster_phase5,
318 uint16_t expected = (uint16_t)(expectedClut8Color(2) | 0x8000);
322CESTER_TEST(textri15_mask_set_origin, gpu_raster_phase5,
325 uint16_t expected = (uint16_t)(expectedTex15Color(1, 1) | 0x8000);
329CESTER_TEST(textri15_mask_set_interior, gpu_raster_phase5,
331 uint16_t expected = (uint16_t)(expectedTex15Color(2, 2) | 0x8000);
335CESTER_TEST(textri15_mask_set_right_edge_excluded, gpu_raster_phase5,
CESTER_TEST(cddaLevelHalf, test_instances, static const uint8_t atv[4]={0x40, 0x00, 0x40, 0x00};unsigned changes=0;int peak=cddaPeak(atv, 1, &changes);ramsyscall_printf("CD-DA level at half ATV: peak %i, %u sign changes\n", peak, changes);cester_assert_int_ge(peak, 11300);cester_assert_int_le(peak, 11800);cester_assert_uint_ge(changes, 4);) CESTER_TEST(cddaLevelClipped
CESTER_BODY(static uint16_t s_cddaCapture;static int cddaSpuDma(uint32_t spuAddr, void *buf, uint32_t bytes, int isRead) { const uint16_t tsa=spuAddr > > 3;const uint16_t mode=isRead ? 0x30 :0x20;SPU_RAM_DTA=tsa;for(int i=0;i< 0xf01 &&SPU_RAM_DTA !=tsa;i++);SPU_CTRL=(SPU_CTRL &~0x30)|mode;for(volatile int i=0;i< 60;i++);for(int i=0;i< 0xf01 &&(SPU_STATUS &0x30) !=mode;i++);CDDA_SPU_DELAY=(CDDA_SPU_DELAY &0xf0ffffff)|(isRead ? 0x22000000 :0x20000000);DMA_CTRL[DMA_SPU].MADR=(uint32_t) buf &0x1fffffff;DMA_CTRL[DMA_SPU].BCR=((bytes > > 6)<< 16)|0x10;DMA_CTRL[DMA_SPU].CHCR=isRead ? 0x01000200 :0x01000201;int ok=0;for(unsigned t=0;t< 4000000u;t++) { if((DMA_CTRL[DMA_SPU].CHCR &0x01000000)==0) { ok=1;break;} } SPU_CTRL=SPU_CTRL &~0x30;for(volatile int i=0;i< 60;i++);return ok;} static int cddaSimpleCmd(uint8_t cmd) { uint8_t response[16];CDROM_REG0=0;CDROM_REG1=cmd;uint32_t timeout=2000000;int ok=waitCDRomIRQWithTimeout(&timeout);ackCDRomCause();readResponse(response);return ok;} static void cddaWaitPauseComplete() { initializeTime();uint32_t elapsed=0;while(elapsed< 5000000u) { uint32_t budget=200000u;int ok=waitCDRomIRQWithTimeout(&budget);elapsed=budget;if(!ok) continue;uint8_t cause=ackCDRomCause();uint8_t response[16];readResponse(response);if(cause==2) return;} } static int cddaAudioSetup(const uint8_t atv[4], int demute) { if(!resetCDRom()) return 0;DPCR|=0x000b0000;SPU_CTRL=0;for(volatile int i=0;i< 20000;i++);SPU_VOL_MAIN_LEFT=0;SPU_VOL_MAIN_RIGHT=0;SPU_KEY_OFF_LOW=0xffff;SPU_KEY_OFF_HIGH=0xffff;SPU_RAM_DTC=4;SPU_CTRL=0x8001;for(volatile int i=0;i< 20000;i++);for(int i=0;i< 0x400;i++) s_cddaCapture[i]=CDDA_MARKER;if(!cddaSpuDma(0x000, s_cddaCapture, 0x800, 0)) return 0;if(!cddaSimpleCmd(demute ? CDL_DEMUTE :CDL_MUTE)) return 0;CDROM_REG0=2;CDROM_REG2=atv[0];CDROM_REG3=atv[1];CDROM_REG0=3;CDROM_REG1=atv[2];CDROM_REG2=atv[3];CDROM_REG0=3;CDROM_REG3=0x20;CDROM_REG0=0;SPU_VOL_CD_LEFT=0x7fff;SPU_VOL_CD_RIGHT=0x7fff;SPU_CTRL=SPU_CTRL|0x8001;return 1;} static int cddaBufferPeak(unsigned *signChanges) { int peak=0;unsigned changes=0;int prev=0;for(int i=0;i< 0x200;i++) { int v=(int16_t) s_cddaCapture[i];int a=v< 0 ? -v :v;if(a > peak) peak=a;int sign=v >=0 ? 1 :-1;if(i &&sign !=prev) changes++;prev=sign;} *signChanges=changes;return peak;} static int cddaCapturePeak(unsigned *signChanges) { int peak=0;for(unsigned attempt=0;attempt< 8;attempt++) { if(attempt) { initializeTime();while(updateTime()< 250000u);} if(!cddaSpuDma(0x000, s_cddaCapture, 0x800, 1)) return -1;peak=cddaBufferPeak(signChanges);if(peak) { if(attempt) ramsyscall_printf("capture was empty %u time(s) before audio\n", attempt);break;} } return peak;} static int cddaPeak(const uint8_t atv[4], int demute, unsigned *signChanges) { if(!cddaAudioSetup(atv, demute)) return -1;if(!setMode(0)) return -1;CDROM_REG0=0;CDROM_REG2=0x02;if(!cddaSimpleCmd(CDL_PLAY)) return -1;initializeTime();while(updateTime()< 1500000u);int peak=cddaCapturePeak(signChanges);CDROM_REG0=0;CDROM_REG1=CDL_PAUSE;cddaWaitPauseComplete();CDROM_REG0=0;CDROM_REG2=0x00;CDROM_REG2=0x02;CDROM_REG2=0x16;if(cddaSimpleCmd(CDL_SETLOC) &&cddaSimpleCmd(CDL_SEEKL)) cddaWaitPauseComplete();return peak;}[0x400])
Definition cdda.c:37
#define MASK_SUITE_SENTINEL
Definition cross-primitive-mask.c:42
#define GPU_DATA
Definition hwregs.h:52
volatile void * u0
Definition load-timings.c:875
#define RASTER_VRAM_GREEN
Definition raster-helpers.h:127
#define RASTER_CMD_RED
Definition raster-helpers.h:124
#define RASTER_CMD_GREEN
Definition raster-helpers.h:126
#define ASSERT_PIXEL_EQ(expected, x_, y_)
Definition raster-helpers.h:473
#define CLUT8_FIELD
Definition texture-fixtures.h:84
#define TEX15_TY
Definition texture-fixtures.h:66
#define TEX8_TY
Definition texture-fixtures.h:61
#define CLUT4_FIELD
Definition texture-fixtures.h:83
#define TEX15_TPAGE
Definition texture-fixtures.h:102
#define TEX8_TPAGE
Definition texture-fixtures.h:101
#define CLUT15_FIELD
Definition texture-fixtures.h:85
#define TEX15_TX
Definition texture-fixtures.h:65
#define TEX8_TX
Definition texture-fixtures.h:60
#define TEX_MOD_NEUTRAL
Definition texture-fixtures.h:308
#define TEX4_TY
Definition texture-fixtures.h:56
#define TEX4_TX
Definition texture-fixtures.h:55
#define TEX4_TPAGE
Definition texture-fixtures.h:100