Here is a list of all functions with links to the files they belong to:
- g -
- gameMainThunk() : main.c
- generate_hash_clear_card_1() : generate.c
- generate_hash_custom_handler_1() : generate.c
- generate_hash_initgun_1() : generate.c
- generate_hash_patch_card2_1() : generate.c
- generate_hash_patch_card2_2() : generate.c
- generate_hash_patch_card_1() : generate.c
- generate_hash_patch_card_2() : generate.c
- generate_hash_patch_card_info_1() : generate.c
- generate_hash_patch_gte_1() : generate.c
- generate_hash_patch_gte_2() : generate.c
- generate_hash_patch_gte_3() : generate.c
- generate_hash_patch_pad_1() : generate.c
- generate_hash_patch_pad_2() : generate.c
- generate_hash_patch_pad_3() : generate.c
- generate_hash_remove_ChgclrPAD_1() : generate.c
- generate_hash_remove_ChgclrPAD_2() : generate.c
- generate_hash_send_pad_1() : generate.c
- generate_hash_send_pad_2() : generate.c
- generate_mask_clear_card_1() : generate.c
- generate_mask_custom_handler_1() : generate.c
- generate_mask_initgun_1() : generate.c
- generate_mask_patch_card2_1() : generate.c
- generate_mask_patch_card2_2() : generate.c
- generate_mask_patch_card_1() : generate.c
- generate_mask_patch_card_2() : generate.c
- generate_mask_patch_card_info_1() : generate.c
- generate_mask_patch_gte_1() : generate.c
- generate_mask_patch_gte_2() : generate.c
- generate_mask_patch_gte_3() : generate.c
- generate_mask_patch_pad_1() : generate.c
- generate_mask_patch_pad_2() : generate.c
- generate_mask_patch_pad_3() : generate.c
- generate_mask_remove_ChgclrPAD_1() : generate.c
- generate_mask_remove_ChgclrPAD_2() : generate.c
- generate_mask_send_pad_1() : generate.c
- generate_mask_send_pad_2() : generate.c
- generateCosTable() : dcos.h, dcos.c
- generateRotationMatrix3D() : math.h, math.c
- getCardStatus() : card.h
- getConfiguration() : main.c, main.h
- getDeviceStatus() : fileio.h, misc.c
- getFileFromHandle() : misc.c, fileio.h
- getFreeEvCBSlot() : events.c, events.h
- getFreeTCBslot() : threads.c, threads.h
- getLastCDRomError() : statemachine.c, statemachine.h
- getTimer() : handlers.h
- GPU_abort() : gpu.c, gpu.h
- GPU_cw() : gpu.c, gpu.h
- GPU_cwb() : gpu.c, gpu.h
- GPU_dw() : gpu.c, gpu.h
- GPU_getStatus() : gpu.h, gpu.c
- GPU_mem2vram() : gpu.c, gpu.h
- GPU_send() : gpu.c, gpu.h
- GPU_sendPackets() : gpu.c, gpu.h
- GPU_sync() : gpu.c, gpu.h