Nugget
Bare-metal libraries and examples for the original PlayStation
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Macros | Functions | Variables
demo.c File Reference
#include "common/hardware/gpu.h"
#include "common/hardware/hwregs.h"
#include "common/hardware/irq.h"
#include "common/syscalls/syscalls.h"
#include "modplayer/modplayer.h"
Include dependency graph for demo.c:

Macros

#define printf   ramsyscall_printf
 
#define VU_SEGMENTS   16
 
#define VU_SEGMENT_HEIGHT   8
 
#define VU_SEGMENT_PITCH   12
 
#define VU_BOTTOM   216
 
#define VU_FULL   (63 << 4)
 
#define VU_DECAY   20
 
#define VU_MAX_BARS   20
 

Functions

void main ()
 

Variables

const uint8_t _binary_timewarped_hit_start []
 

Macro Definition Documentation

◆ printf

#define printf   ramsyscall_printf

◆ VU_BOTTOM

#define VU_BOTTOM   216

◆ VU_DECAY

#define VU_DECAY   20

◆ VU_FULL

#define VU_FULL   (63 << 4)

◆ VU_MAX_BARS

#define VU_MAX_BARS   20

◆ VU_SEGMENT_HEIGHT

#define VU_SEGMENT_HEIGHT   8

◆ VU_SEGMENT_PITCH

#define VU_SEGMENT_PITCH   12

◆ VU_SEGMENTS

#define VU_SEGMENTS   16

Function Documentation

◆ main()

void main ( void  )

Variable Documentation

◆ _binary_timewarped_hit_start

const uint8_t _binary_timewarped_hit_start[]
extern