42static void drawT_AXIS_K01(
void) {
44 rasterClearTestRegion(0, 0, 24, 16);
46 setTextureWindow(0, 0, 0, 0);
52 rasterFlushPrimitive();
56static void drawT_AXIS_K02(
void) {
58 rasterClearTestRegion(0, 0, 24, 16);
60 setTextureWindow(0, 0, 0, 0);
66 rasterFlushPrimitive();
70static void drawT_AXIS_K03(
void) {
72 rasterClearTestRegion(0, 0, 24, 16);
74 setTextureWindow(0, 0, 0, 0);
80 rasterFlushPrimitive();
84static void drawT_AXIS_K05(
void) {
86 rasterClearTestRegion(0, 0, 24, 16);
88 setTextureWindow(0, 0, 0, 0);
94 rasterFlushPrimitive();
98static void drawT_AXIS_K08(
void) {
100 rasterClearTestRegion(0, 0, 24, 16);
102 setTextureWindow(0, 0, 0, 0);
108 rasterFlushPrimitive();
112static void drawT_AXIS_K16(
void) {
114 rasterClearTestRegion(0, 0, 24, 16);
116 setTextureWindow(0, 0, 0, 0);
122 rasterFlushPrimitive();
136CESTER_TEST(ar_axis_k01_top_near, gpu_raster_phase18,
141CESTER_TEST(ar_axis_k01_left_near, gpu_raster_phase18,
146CESTER_TEST(ar_axis_k01_interior, gpu_raster_phase18,
151CESTER_TEST(ar_axis_k01_top_far, gpu_raster_phase18,
165CESTER_TEST(ar_axis_k02_top_near, gpu_raster_phase18,
170CESTER_TEST(ar_axis_k02_left_near, gpu_raster_phase18,
175CESTER_TEST(ar_axis_k02_interior, gpu_raster_phase18,
180CESTER_TEST(ar_axis_k02_top_far, gpu_raster_phase18,
194CESTER_TEST(ar_axis_k03_top_near, gpu_raster_phase18,
199CESTER_TEST(ar_axis_k03_left_near, gpu_raster_phase18,
204CESTER_TEST(ar_axis_k03_interior, gpu_raster_phase18,
209CESTER_TEST(ar_axis_k03_top_far, gpu_raster_phase18,
223CESTER_TEST(ar_axis_k05_top_near, gpu_raster_phase18,
228CESTER_TEST(ar_axis_k05_left_near, gpu_raster_phase18,
233CESTER_TEST(ar_axis_k05_interior, gpu_raster_phase18,
238CESTER_TEST(ar_axis_k05_top_far, gpu_raster_phase18,
252CESTER_TEST(ar_axis_k08_top_near, gpu_raster_phase18,
257CESTER_TEST(ar_axis_k08_left_near, gpu_raster_phase18,
262CESTER_TEST(ar_axis_k08_interior, gpu_raster_phase18,
267CESTER_TEST(ar_axis_k08_top_far, gpu_raster_phase18,
281CESTER_TEST(ar_axis_k16_top_near, gpu_raster_phase18,
286CESTER_TEST(ar_axis_k16_left_near, gpu_raster_phase18,
291CESTER_TEST(ar_axis_k16_interior, gpu_raster_phase18,
296CESTER_TEST(ar_axis_k16_top_far, gpu_raster_phase18,
CESTER_TEST(cddaLevelHalf, test_instances, static const uint8_t atv[4]={0x40, 0x00, 0x40, 0x00};unsigned changes=0;int peak=cddaPeak(atv, 1, &changes);ramsyscall_printf("CD-DA level at half ATV: peak %i, %u sign changes\n", peak, changes);cester_assert_int_ge(peak, 11300);cester_assert_int_le(peak, 11800);cester_assert_uint_ge(changes, 4);) CESTER_TEST(cddaLevelClipped
CESTER_BODY(static uint16_t s_cddaCapture;static int cddaSpuDma(uint32_t spuAddr, void *buf, uint32_t bytes, int isRead) { const uint16_t tsa=spuAddr > > 3;const uint16_t mode=isRead ? 0x30 :0x20;SPU_RAM_DTA=tsa;for(int i=0;i< 0xf01 &&SPU_RAM_DTA !=tsa;i++);SPU_CTRL=(SPU_CTRL &~0x30)|mode;for(volatile int i=0;i< 60;i++);for(int i=0;i< 0xf01 &&(SPU_STATUS &0x30) !=mode;i++);CDDA_SPU_DELAY=(CDDA_SPU_DELAY &0xf0ffffff)|(isRead ? 0x22000000 :0x20000000);DMA_CTRL[DMA_SPU].MADR=(uint32_t) buf &0x1fffffff;DMA_CTRL[DMA_SPU].BCR=((bytes > > 6)<< 16)|0x10;DMA_CTRL[DMA_SPU].CHCR=isRead ? 0x01000200 :0x01000201;int ok=0;for(unsigned t=0;t< 4000000u;t++) { if((DMA_CTRL[DMA_SPU].CHCR &0x01000000)==0) { ok=1;break;} } SPU_CTRL=SPU_CTRL &~0x30;for(volatile int i=0;i< 60;i++);return ok;} static int cddaSimpleCmd(uint8_t cmd) { uint8_t response[16];CDROM_REG0=0;CDROM_REG1=cmd;uint32_t timeout=2000000;int ok=waitCDRomIRQWithTimeout(&timeout);ackCDRomCause();readResponse(response);return ok;} static void cddaWaitPauseComplete() { initializeTime();uint32_t elapsed=0;while(elapsed< 5000000u) { uint32_t budget=200000u;int ok=waitCDRomIRQWithTimeout(&budget);elapsed=budget;if(!ok) continue;uint8_t cause=ackCDRomCause();uint8_t response[16];readResponse(response);if(cause==2) return;} } static int cddaAudioSetup(const uint8_t atv[4], int demute) { if(!resetCDRom()) return 0;DPCR|=0x000b0000;SPU_CTRL=0;for(volatile int i=0;i< 20000;i++);SPU_VOL_MAIN_LEFT=0;SPU_VOL_MAIN_RIGHT=0;SPU_KEY_OFF_LOW=0xffff;SPU_KEY_OFF_HIGH=0xffff;SPU_RAM_DTC=4;SPU_CTRL=0x8001;for(volatile int i=0;i< 20000;i++);for(int i=0;i< 0x400;i++) s_cddaCapture[i]=CDDA_MARKER;if(!cddaSpuDma(0x000, s_cddaCapture, 0x800, 0)) return 0;if(!cddaSimpleCmd(demute ? CDL_DEMUTE :CDL_MUTE)) return 0;CDROM_REG0=2;CDROM_REG2=atv[0];CDROM_REG3=atv[1];CDROM_REG0=3;CDROM_REG1=atv[2];CDROM_REG2=atv[3];CDROM_REG0=3;CDROM_REG3=0x20;CDROM_REG0=0;SPU_VOL_CD_LEFT=0x7fff;SPU_VOL_CD_RIGHT=0x7fff;SPU_CTRL=SPU_CTRL|0x8001;return 1;} static int cddaBufferPeak(unsigned *signChanges) { int peak=0;unsigned changes=0;int prev=0;for(int i=0;i< 0x200;i++) { int v=(int16_t) s_cddaCapture[i];int a=v< 0 ? -v :v;if(a > peak) peak=a;int sign=v >=0 ? 1 :-1;if(i &&sign !=prev) changes++;prev=sign;} *signChanges=changes;return peak;} static int cddaCapturePeak(unsigned *signChanges) { int peak=0;for(unsigned attempt=0;attempt< 8;attempt++) { if(attempt) { initializeTime();while(updateTime()< 250000u);} if(!cddaSpuDma(0x000, s_cddaCapture, 0x800, 1)) return -1;peak=cddaBufferPeak(signChanges);if(peak) { if(attempt) ramsyscall_printf("capture was empty %u time(s) before audio\n", attempt);break;} } return peak;} static int cddaPeak(const uint8_t atv[4], int demute, unsigned *signChanges) { if(!cddaAudioSetup(atv, demute)) return -1;if(!setMode(0)) return -1;CDROM_REG0=0;CDROM_REG2=0x02;if(!cddaSimpleCmd(CDL_PLAY)) return -1;initializeTime();while(updateTime()< 1500000u);int peak=cddaCapturePeak(signChanges);CDROM_REG0=0;CDROM_REG1=CDL_PAUSE;cddaWaitPauseComplete();CDROM_REG0=0;CDROM_REG2=0x00;CDROM_REG2=0x02;CDROM_REG2=0x16;if(cddaSimpleCmd(CDL_SETLOC) &&cddaSimpleCmd(CDL_SEEKL)) cddaWaitPauseComplete();return peak;}[0x400])
Definition cdda.c:37
#define EXPECT_K01_LEFT_NEAR
Definition raster-expected-phase18.h:87
#define EXPECT_K05_VERTEX
Definition raster-expected-phase18.h:130
#define EXPECT_K05_TOP_NEAR
Definition raster-expected-phase18.h:131
#define EXPECT_K16_LEFT_NEAR
Definition raster-expected-phase18.h:162
#define EXPECT_K08_TOP_NEAR
Definition raster-expected-phase18.h:146
#define EXPECT_K01_TOP_NEAR
Definition raster-expected-phase18.h:86
#define EXPECT_K08_LEFT_NEAR
Definition raster-expected-phase18.h:147
#define EXPECT_K16_INTERIOR
Definition raster-expected-phase18.h:163
#define EXPECT_K03_INTERIOR
Definition raster-expected-phase18.h:118
#define EXPECT_K03_LEFT_NEAR
Definition raster-expected-phase18.h:117
#define EXPECT_K16_VERTEX
Definition raster-expected-phase18.h:160
#define EXPECT_K02_INTERIOR
Definition raster-expected-phase18.h:103
#define EXPECT_K05_TOP_FAR
Definition raster-expected-phase18.h:134
#define EXPECT_K02_TOP_NEAR
Definition raster-expected-phase18.h:101
#define EXPECT_K02_TOP_FAR
Definition raster-expected-phase18.h:104
#define EXPECT_K01_VERTEX
Definition raster-expected-phase18.h:85
#define EXPECT_K03_VERTEX
Definition raster-expected-phase18.h:115
#define EXPECT_K08_VERTEX
Definition raster-expected-phase18.h:145
#define EXPECT_K08_INTERIOR
Definition raster-expected-phase18.h:148
#define EXPECT_K02_LEFT_NEAR
Definition raster-expected-phase18.h:102
#define EXPECT_K03_TOP_NEAR
Definition raster-expected-phase18.h:116
#define EXPECT_K02_VERTEX
Definition raster-expected-phase18.h:100
#define EXPECT_K08_TOP_FAR
Definition raster-expected-phase18.h:149
#define EXPECT_K01_TOP_FAR
Definition raster-expected-phase18.h:89
#define EXPECT_K16_TOP_NEAR
Definition raster-expected-phase18.h:161
#define EXPECT_K03_TOP_FAR
Definition raster-expected-phase18.h:119
#define EXPECT_K05_LEFT_NEAR
Definition raster-expected-phase18.h:132
#define EXPECT_K05_INTERIOR
Definition raster-expected-phase18.h:133
#define EXPECT_K16_TOP_FAR
Definition raster-expected-phase18.h:164
#define EXPECT_K01_INTERIOR
Definition raster-expected-phase18.h:88
#define TEX17_TY
Definition texture-fixture-phase17.h:58
#define TEX17_TPAGE
Definition texture-fixture-phase17.h:65
#define TEX17_TX
Definition texture-fixture-phase17.h:57
#define PHASE17_ASSERT_PIXEL_EQ(expected, x_, y_)
Definition texture-fixture-phase17.h:102
#define TEX17_CLUT_FIELD
Definition texture-fixture-phase17.h:66
#define TEX_MOD_NEUTRAL
Definition texture-fixtures.h:308