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psyqo::Prim::DrawingAreaStart Struct Reference

The DrawingAreaStart primitive. More...

#include <psyqo/primitives/control.hh>

Public Member Functions

 DrawingAreaStart (Vertex p)
 

Detailed Description

The DrawingAreaStart primitive.

This primitive will define the start location of the drawing area. It will be used by the GPU class when changing buffers, so there shouldn't be any need to use it directly. Any primitive drawn outside of the drawing area will be clipped away. There is no set method for the Vertex field, as there is no other field in the struct, and one can simply use a copy constructor to set it.

Constructor & Destructor Documentation

◆ DrawingAreaStart()

psyqo::Prim::DrawingAreaStart::DrawingAreaStart ( Vertex  p)
inline

The documentation for this struct was generated from the following file: