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The FlushCache primitive. More...
#include <psyqo/primitives/misc.hh>
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| FlushCache () | |
The FlushCache primitive.
This primitive will flush the GPU's cache. It's meant to be used after changing a texture or a CLUT, as the GPU has a small texture cache. The primary usage should be when doing render-to-texture. The GPU class will use it for its uploadToVRAM method.
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