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Nugget
Bare-metal libraries and examples for the original PlayStation
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#include <common/hardware/gpu.h>

Public Attributes | ||
| struct { | ||
| uint8_t r | ||
| uint8_t g | ||
| uint8_t b | ||
| }; | ||
| uint32_t | packed | |
| struct { ... } Color |
| uint8_t Color::b |
| uint8_t Color::g |
| uint32_t Color::packed |
| uint8_t Color::r |