Nugget
Bare-metal libraries and examples for the original PlayStation
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Classes | Functions
test-bump-allocator.cpp File Reference
#include <stdint.h>
#include "psyqo/bump-allocator.hh"
#include "psyqo/ordering-table.hh"
#include "psyqo/primitives/triangles.hh"
#include "snitch_all.hpp"
Include dependency graph for test-bump-allocator.cpp:

Classes

struct  ThreeBytes
 

Functions

 TEST_CASE ("BumpAllocator keeps fragments aligned after an odd-sized allocation")
 
 TEST_CASE ("DynamicBumpAllocator keeps fragments aligned after an odd-sized allocation")
 
 TEST_CASE ("DynamicOrderingTable chains an inserted fragment into its bucket")
 

Function Documentation

◆ TEST_CASE() [1/3]

TEST_CASE ( "BumpAllocator keeps fragments aligned after an odd-sized allocation"  )

◆ TEST_CASE() [2/3]

TEST_CASE ( "DynamicBumpAllocator keeps fragments aligned after an odd-sized allocation"  )

◆ TEST_CASE() [3/3]

TEST_CASE ( "DynamicOrderingTable chains an inserted fragment into its bucket"  )