Nugget
Loading...
Searching...
No Matches
tests
gpu-raster-phase4
raster-expected-phase4.h
Go to the documentation of this file.
1
/*
2
3
MIT License
4
5
Copyright (c) 2026 PCSX-Redux authors
6
7
Permission is hereby granted, free of charge, to any person obtaining a copy
8
of this software and associated documentation files (the "Software"), to deal
9
in the Software without restriction, including without limitation the rights
10
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
11
copies of the Software, and to permit persons to whom the Software is
12
furnished to do so, subject to the following conditions:
13
14
The above copyright notice and this permission notice shall be included in all
15
copies or substantial portions of the Software.
16
17
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
20
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23
SOFTWARE.
24
25
*/
26
27
#pragma once
28
29
// Phase-4 expected hardware-truth values for textured-triangle tests.
30
//
31
// Uses fixtures from texture-fixtures.h. Tests draw textured triangles
32
// where vertex UV coords match the screen position 1:1, so a pixel at
33
// screen (x, y) samples texel at (x, y). For 4-bit and 8-bit CLUT
34
// textures, that texel is then looked up in the CLUT and produces a
35
// known VRAM 5:5:5 color. For 15-bit direct, the texel itself is the
36
// VRAM color.
37
//
38
// Expected values use the `expectedClutN/expectedTex15` helpers in
39
// texture-fixtures.h. They're not literal macros because rasterVram555
40
// is not a constant expression - tests inline the helper call.
41
42
#include "
texture-fixtures.h
"
texture-fixtures.h
Generated by
1.9.8