The application class.
Definition application.hh:49
Scene * popScene()
Pop a scene object from the stack.
Definition application.cpp:86
psyqo::GPU & gpu()
Get the GPU object.
Definition application.hh:93
void pushScene(Scene *scene)
Push a scene object onto the stack.
Definition application.cpp:77
The singleton GPU class.
Definition gpu.hh:88
The Scene class.
Definition scene.hh:43
virtual void teardown(TearDownReason reason)
Tears down the scene.
Definition scene.hh:77
psyqo::GPU & gpu()
Alias for Application::gpu().
Definition scene.hh:95
virtual void frame()
Renders a frame.
Definition scene.hh:65
TearDownReason
Definition scene.hh:67
virtual void start(StartReason reason)
Starts the scene.
Definition scene.hh:57
Scene * popScene()
Alias for Application::popScene.
Definition scene.hh:90
StartReason
Definition scene.hh:45
void pushScene(Scene *scene)
Alias for Application::pushScene.
Definition scene.hh:85
Definition cdrom-loader.hh:39