Nugget
Loading...
Searching...
No Matches
scene.hh
Go to the documentation of this file.
1/*
2
3MIT License
4
5Copyright (c) 2022 PCSX-Redux authors
6
7Permission is hereby granted, free of charge, to any person obtaining a copy
8of this software and associated documentation files (the "Software"), to deal
9in the Software without restriction, including without limitation the rights
10to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
11copies of the Software, and to permit persons to whom the Software is
12furnished to do so, subject to the following conditions:
13
14The above copyright notice and this permission notice shall be included in all
15copies or substantial portions of the Software.
16
17THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
20AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23SOFTWARE.
24
25*/
26
27#pragma once
28
29#include "psyqo/application.hh"
30
31namespace psyqo {
32
33class GPU;
34
43class Scene {
44 public:
45 enum class StartReason { Create, Resume };
57 virtual void start(StartReason reason) {}
58
65 virtual void frame() {}
66
67 enum class TearDownReason { Destroy, Pause };
77 virtual void teardown(TearDownReason reason) {}
78
79 virtual ~Scene() = default;
80
81 protected:
85 void pushScene(Scene* scene) { m_parent->pushScene(scene); }
86
90 Scene* popScene() { return m_parent->popScene(); }
91
95 psyqo::GPU& gpu() { return m_parent->gpu(); }
96
97 private:
98 Application* m_parent;
99
100 friend class Application;
101};
102
103} // namespace psyqo
The application class.
Definition application.hh:49
Scene * popScene()
Pop a scene object from the stack.
Definition application.cpp:86
psyqo::GPU & gpu()
Get the GPU object.
Definition application.hh:93
void pushScene(Scene *scene)
Push a scene object onto the stack.
Definition application.cpp:77
The singleton GPU class.
Definition gpu.hh:88
The Scene class.
Definition scene.hh:43
virtual void teardown(TearDownReason reason)
Tears down the scene.
Definition scene.hh:77
psyqo::GPU & gpu()
Alias for Application::gpu().
Definition scene.hh:95
virtual void frame()
Renders a frame.
Definition scene.hh:65
virtual ~Scene()=default
TearDownReason
Definition scene.hh:67
virtual void start(StartReason reason)
Starts the scene.
Definition scene.hh:57
Scene * popScene()
Alias for Application::popScene.
Definition scene.hh:90
StartReason
Definition scene.hh:45
void pushScene(Scene *scene)
Alias for Application::pushScene.
Definition scene.hh:85
Definition cdrom-loader.hh:39